Category: Digital, Digital art, Hobby, Image Processing, Japan, Uncategorized

Digital Manga Workshop by Jared Hodges,
Lindsay Cibos,
Publisher: Ilex
Publish date: June 2005
Number of pages: 192 pages
ISBN: 1904705464
ISBN13: 9781904705468

Pret : 47 Lei


Manga, which literally means ‘whimsical pictures’, is the unique Japanese cartoon style, the exaggerated stylistic characters and vivid colours of which have caught the attention of the world. Now, with the advent of digital tools like Photoshop and Painter, manga artists have discovered new ways of bringing their artwork to life and onto the computer - with astounding results! Digital Manga Workshop contains a wealth of information for any artist interested in exploring the digital possibilities of creating manga-style artwork. It walks through the entire process, from initial rough sketches to the finished colour image, with in-depth instructions and illustrations that show each step in detail. It also deals with a variety of inking and colouring styles - revealing the secrets of how to achieve smooth, highly detailed line art directly on screen, how to recreate the appearance of traditional animation with cel-art techniques, and how to achieve a soft, dreamy, or traditional look with airbrush, watercolour, and painting tools. Custom backgrounds, special effects, and filters add the professional finishing touches.

Puteti comanda aceasta carte acum. In 48 de ore cartea este la dumneavoastra acasa, la locul de munca sau la oricare alta adresa.

Category: Digital, Digital art, Hobby, Image Processing
How To Draw And Sell Digital Cartoons by Leo Hartas,
Publisher: ILEX
Publish date: june 2004
Number of pages: 160 pages
ISBN: 1904705286
ISBN13: 9781904705284

Pret : 50 Lei

Computers play a role in the lives of many professional cartoonists. They can make the production process less time-consuming and, consequently, quicker and cheaper.

How To Draw & Sell Digital Cartoons is written by a best-selling illustrator who employs a mixture of digital and traditional methods. It is packed with advice on how to use computers to create cartoons and sell your work, and how to deliver it in the appropriate digital format.

Eleven chapters packed with useful advice, brilliant examples and practical techniques.

Create your own amazing characters, fantastic worlds and gripping stories.

Puts you on the path to earning a living as a cartoonist.

Puteti comanda aceasta carte acum. In 48 de ore cartea este la dumneavoastra acasa, la locul de munca sau la oricare alta adresa.

Category: Digital, Hobby, Image Processing, Uncategorized
Make Your Own Maps by Graham Davis,
Publisher: ILEX
Publish date: February 2008
Number of pages: 128 pages
ISBN: 1905814208
ISBN13: 9781905814206

Pret : 40 Lei

Make Your Own Maps is a revolutionary new book-plus-CD-ROM kit containing over 150 ready-made digital maps of every country and major geographical area of the world. On the CD you will find the maps, in the form of layered Photoshop PSD files that can be opened and manipulated in a wide range of image editing programs. In the book are easy-to-follow instructions on how to adapt the maps, print them out and distribute them or publish them online. Each map features fifteen different layers, offering a wide choice of cartographic styles. Geographical features, country borders, place names, and other mapping elements can easily be turned on or off for printing, while ready-made graphic effects can be added with a click of the mouse. In addition, each map comes with a series of pre-loaded selections so the maps can be customized easily using any of Photoshops standard tools, filters, styles, and effects.

Puteti comanda aceasta carte acum. In 48 de ore cartea este la dumneavoastra acasa, la locul de munca sau la oricare alta adresa.

Category: Digital, Digital art, Hobby, Image Processing, Uncategorized
The Cartoon Kit by Steve Marchant,
Publisher: ILEX
Publish date: AUG 2006
Number of pages: 128 pages
ISBN: 1904705863
ISBN13: 9781904705864

Pret : 37 Lei

The Computer Cartoon Kit CD includes over 100 cartoon images of people, places, and objects with a selection of word balloons and blank comic-strip panels that can be resized, manipulated and coloured quickly and easily to suit a multitude of purposes. Theres even a fully functional 30-day trial version of Adobes Photoshop Elements software to get you started.
If you can’t draw, and don’t have time to learn, you’ll soon be able to produce professional-looking cartoons.
If you can draw, this book will teach you to use the computer to further enhance your work.
Whether you’re producing comic strips for your own amusement, to add graphics to a website, or to liven up a company brochure, The Computer Cartoon Kit is an invaluable resource and a lot of fun.

About author

Steve Marchant is a professional cartoonist who combines traditional methods and computer-generated imagery for a wide variety of clients. He teaches cartooning at libraries, schools, and galleries across the UK, and at City University, London. His previous book, The Cartoonist’s Workshop, was published in 2004.

Puteti comanda aceasta carte acum. In 48 de ore cartea este la dumneavoastra acasa, la locul de munca sau la oricare alta adresa.

Category: Digital, Digital art, Hobby, Image Processing, technologie


The ability of the digital camera to produce pictures under almost any lighting conditions has not led to the demise of the flashgun. A flash is still found built into every camera you can buy, and there is a healthy market in ever-more sophisticated accessory strobes. But the role of the flash has changed significantly in the digital era, and to achieve the best results, photographers need to re-learn when, and when not, to use this integral tool. Just as importantly, digital technology gives photographers the ability to review recorded pictures instantly, so advanced flash techniques that were once beyond the scope of all but the most dedicated professional can now be achieved with ease by anyone. Once you know what is possible, it is simply a matter of continuing to shoot, adjusting the settings until the desired effect is achieved. Mastering Digital Flash Photography explores these new possibilities in detail, and is the first book to explain how flash can be fully utilized by modern photographers of all skill levels.

Puteti comanda aceasta carte acum. In 48 de ore cartea este la dumneavoastra acasa, la locul de munca sau la oricare alta adresa.

Category: Digital, Digital art, Hobby, Image Processing


There’s no limit to what the Photoshop enthusiast can achieve – as long as they know how.

This exceptional step-by-step guide to every aspect of lighting and associated effects extends user expertise way beyond the manual.

Photo-specific examples encompass every specialized area, from enhancing backgrounds to the delicate treatment of shadows or shading.

It elevates Photoshop to a completely new and exciting level – all with easy-to-follow pictorial sequences, minimal technical jargon and hundreds of visually inspiring examples.

An inspirational and practical guide to creating stunning photographic lighting effects

Amateur and professional alike will benefit from the hints, secrets and tips

Easy-to-follow, step-by-step tutorials help to get straight to the creativity

Puteti comanda aceasta carte acum. In 48 de ore cartea este la dumneavoastra acasa, la locul de munca sau la oricare alta adresa.

Category: DYI, Digital, Digital art, Hobby, Image Processing
The Complete Guide To Digital 3D Design (Complete Guides) by Simon Danaher,
Publisher: Ilex
Publish date: September 2004
Number of pages: 192 pages
ISBN: 1904705383
ISBN13: 9781904705383

Pret : 40 Lei

Used in everything from architecture through advertising to animated movies, digital 3D graphics has become one of the key areas for 21st-century design. The Complete Guide to Digital 3D Design is a one-stop guide to the 3D landscape, examining the tools, skills and applications at the newest frontier of design. It tells you everything you need to know about 3D software and how it works, from basic principles through the latest photorealistic rendering methods to the most effective professional techniques. The book runs through the complete gamut of 3D applications, starting with simple entry-level applications then moving up to the complex suites used by Oscar-winning Hollywood effects artists. It shows how 3D is used in illustration and industry, and breaks brilliant 3D images down to reveal how they are put together, with time-saving tricks and useful shortcuts. The concluding gallery section showcases finished work from some of the most creative artists in the field. With its clear examples and gorgeous illustrations, The Complete Guide to Digital 3D Design is a great starting point for newcomers to the 3D world and a fantastic resource for experienced designers. From games and movies to complex architectural and engineering feats, via the Web, animation and product visualization, this book will give you the co-ordinates and the technologies with which to navigate the third dimension.

Puteti comanda aceasta carte acum. In 48 de ore cartea este la dumneavoastra acasa, la locul de munca sau la oricare alta adresa.

Category: Computer Game, DYI, Digital, Digital art, Image Processing

The Complete Guide To Game Development, Art And Design by Steve Curran,
David McCarthy,
Publisher: Ilex
Publish date: May 9, 2005
Number of pages: 192 pages
ISBN: 1904705480
ISBN13: 9781904705482

Pret : 50 Lei


Video gaming is a global, multi-billion-dollar industry - one that rivals TV, movies, music, and publishing not just as a source of revenue, but also as a medium of creative expression. Production budgets for blockbuster 21st century games have grown to Hollywood proportions, as has the size of the design, production, and marketing teams. Today’s complex multiplayer games, real-time 3D environments, and immersive worlds would be almost unrecognizable to the previous generation of game-players who enjoyed battling with Space Invaders back in the 1970s. The Complete Guide to Game Development, Art & Design analyzes everything that goes into designing and building a successful video game, from initial concepts, sketches, and storylines, through early prototypes, to the full-scale production of all the component elements - script, storyboards, screenplay, graphics, video, music, sound effects, code, and so on. Featuring Q&A interviews with some of the world’s leading!
game designers, artists, programmers, and production gurus, The Complete Guide to Game Development, Art & Design is the essential reference work for anyone wanting to work in the industry, or who is curious to know more about it.

Puteti comanda aceasta carte acum. In 48 de ore cartea este la dumneavoastra acasa, la locul de munca sau la oricare alta adresa.

Category: Computer Game, Digital, Digital art, Image Processing

Strategy (Game Gurus) by Dave Morris,
Leo Hartas,
Publisher: Ilex
Publish date: November 2004
Number of pages: 144 pages
ISBN: 1904705456
ISBN13: 9781904705451

Pret : 33 Lei


Strategy is one of the oldest game genres, with its roots in classic board games and wargames. Yet this ever-popular style has not been slow to embrace new 3D technology and the thrill of realtime gameplay. Game Guru: Strategy Games is both a detailed survey of the strategy genre and a potent source of guidance for designers working in it.

Through three chapters, packed with classic examples, it takes you from balancing units to handling resources to artificial intelligence, interface design and beyond, covering the genre that has brought the tactical appeal of chess, risk and the tabletop wargame into the digital age. Whether you’re a player or a developer, this fantastic book will change the way you think about your games. It combines pointed critical analysis and sheer enthusiasm to produce the ultimate guide to this mind-stretching game style.
About author
Dave Morris is a prolific author of fantasy gaming books and the creator of the acclaimed realtime strategy PC game, Warrior Kings. He has worked in both the videogame and TV industry.

Leo Hartas is a well-known and highly regarded illustrator skilled in both traditional and computer-generated styles and techniques. As well as authoring numerous bestselling children’s books, he creates digital imagery for computer games, video animation and TV programme.

Puteti comanda aceasta carte acum. In 48 de ore cartea este la dumneavoastra acasa, la locul de munca sau la oricare alta adresa.